AI Insights · Timothy · October 2025
Top Boxing Games on iOS in Brazil: Q3 2025 Performance
Explore the performance trends of the top boxing games on iOS in Brazil during Q3 2025, based on Sensor Tower data.
During the third quarter of 2025, the top boxing games on iOS in Brazil showcased varied performance trends, as detailed by Sensor Tower.
Real Boxing 2 from Vivid Games S.A. saw its weekly revenue peak at around $228 in mid-July before declining to approximately $66 by the end of September. Downloads fluctuated, starting at 3.8K and closing at 3.2K. Active users increased to a high of 8.6K in July, then settled at around 5.1K.
I, The One - Fighting Games by Azur Interactive Games Limited experienced minimal revenue, with a slight increase to $13 in mid-September. Downloads started strong with 925, declining to 485 by the quarter's end. Active users peaked in early August at 1.4K, ending at 1.2K.
Boss Fight. from BoomBit, Inc. had modest revenue, with a notable increase to $58 in late July. Downloads were relatively stable, peaking at 1.2K in late August. Active users consistently grew, reaching 8.5K by late September.
MFC - Midnight Fight Club by MIDNIGHT GAMES S.R.L. maintained steady revenue, peaking at $9 by the end of September. Downloads varied, starting at 1.5K and closing at 1.3K. Active users saw a slight rise, ending the quarter at 2.3K.
Boxing Star: Boxing Fight Game from THUMBAGE experienced a revenue peak of $204 in late August. Downloads were initially low but gradually increased to 408 by the end of September. Active users saw a growth from 334 to 512 by the quarter's conclusion.
For more detailed insights and data, visit Sensor Tower.